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- 'use strict'
- const path = require('path')
- function resolve(dir) {
- return path.join(__dirname, dir)
- }
- const CompressionPlugin = require('compression-webpack-plugin')
- const name = process.env.VUE_APP_TITLE || '若依管理系统' // 网页标题
- const port = process.env.port || process.env.npm_config_port || 80 // 端口
- // vue.config.js 配置说明
- //官方vue.config.js 参考文档 https://cli.vuejs.org/zh/config/#css-loaderoptions
- // 这里只列一部分,具体配置参考文档
- module.exports = {
- // 部署生产环境和开发环境下的URL。
- // 默认情况下,Vue CLI 会假设你的应用是被部署在一个域名的根路径上
- // 例如 https://www.ruoyi.vip/。如果应用被部署在一个子路径上,你就需要用这个选项指定这个子路径。例如,如果你的应用被部署在 https://www.ruoyi.vip/admin/,则设置 baseUrl 为 /admin/。
- publicPath: process.env.NODE_ENV === "production" ? "/" : "/",
- // 在npm run build 或 yarn build 时 ,生成文件的目录名称(要和baseUrl的生产环境路径一致)(默认dist)
- outputDir: 'dist',
- // 用于放置生成的静态资源 (js、css、img、fonts) 的;(项目打包之后,静态资源会放在这个文件夹下)
- assetsDir: 'static',
- // 是否开启eslint保存检测,有效值:ture | false | 'error'
- lintOnSave: process.env.NODE_ENV === 'development',
- // 如果你不需要生产环境的 source map,可以将其设置为 false 以加速生产环境构建。
- productionSourceMap: false,
- // webpack-dev-server 相关配置
- devServer: {
- host: '0.0.0.0',
- port: port,
- open: true,
- proxy: {
- // detail: https://cli.vuejs.org/config/#devserver-proxy
- [process.env.VUE_APP_BASE_API]: {
- target: `http://localhost:8080`,
- changeOrigin: true,
- pathRewrite: {
- ['^' + process.env.VUE_APP_BASE_API]: ''
- }
- }
- },
- disableHostCheck: true
- },
- css: {
- loaderOptions: {
- sass: {
- sassOptions: { outputStyle: "expanded" }
- }
- }
- },
- configureWebpack: {
- name: name,
- resolve: {
- alias: {
- '@': resolve('src')
- }
- },
- plugins: [
- // http://doc.ruoyi.vip/ruoyi-vue/other/faq.html#使用gzip解压缩静态文件
- new CompressionPlugin({
- cache: false, // 不启用文件缓存
- test: /\.(js|css|html|jpe?g|png|gif|svg)?$/i, // 压缩文件格式
- filename: '[path][base].gz[query]', // 压缩后的文件名
- algorithm: 'gzip', // 使用gzip压缩
- minRatio: 0.8, // 压缩比例,小于 80% 的文件不会被压缩
- deleteOriginalAssets: false // 压缩后删除原文件
- })
- ],
- },
- chainWebpack(config) {
- config.plugins.delete('preload') // TODO: need test
- config.plugins.delete('prefetch') // TODO: need test
- // set svg-sprite-loader
- config.module
- .rule('svg')
- .exclude.add(resolve('src/assets/icons'))
- .end()
- config.module
- .rule('icons')
- .test(/\.svg$/)
- .include.add(resolve('src/assets/icons'))
- .end()
- .use('svg-sprite-loader')
- .loader('svg-sprite-loader')
- .options({
- symbolId: 'icon-[name]'
- })
- .end()
- config.when(process.env.NODE_ENV !== 'development', config => {
- config
- .plugin('ScriptExtHtmlWebpackPlugin')
- .after('html')
- .use('script-ext-html-webpack-plugin', [{
- // `runtime` must same as runtimeChunk name. default is `runtime`
- inline: /runtime\..*\.js$/
- }])
- .end()
- config.optimization.splitChunks({
- chunks: 'all',
- cacheGroups: {
- libs: {
- name: 'chunk-libs',
- test: /[\\/]node_modules[\\/]/,
- priority: 10,
- chunks: 'initial' // only package third parties that are initially dependent
- },
- elementUI: {
- name: 'chunk-elementUI', // split elementUI into a single package
- test: /[\\/]node_modules[\\/]_?element-ui(.*)/, // in order to adapt to cnpm
- priority: 20 // the weight needs to be larger than libs and app or it will be packaged into libs or app
- },
- commons: {
- name: 'chunk-commons',
- test: resolve('src/components'), // can customize your rules
- minChunks: 3, // minimum common number
- priority: 5,
- reuseExistingChunk: true
- }
- }
- })
- config.optimization.runtimeChunk('single')
- })
- }
- }
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